udp proxying

This commit is contained in:
2026-03-20 16:48:39 +07:00
parent 4b3b1ef67b
commit 2b0de62bc0
9 changed files with 536 additions and 151 deletions
+89 -59
View File
@@ -1,10 +1,12 @@
use netrunner_core::protocol::codec::socks::{SocksRequest, TargetAddress};
use std::time::Duration;
use bytes::Bytes;
use netrunner_core::protocol::codec::frame::FrameType;
use netrunner_core::protocol::codec::socks::TargetAddress;
use netrunner_core::proxy::connection::muxer::{MuxMessage, Muxer};
use smoltcp::iface::SocketHandle;
use smoltcp::socket::tcp;
use tokio::io::{AsyncReadExt, AsyncWriteExt};
use tokio::net::TcpStream;
use tokio::sync::{mpsc, oneshot};
use tokio_util::sync::CancellationToken;
pub enum ConnectionState {
Established,
@@ -19,63 +21,79 @@ pub struct TcpConnection {
tx: mpsc::UnboundedSender<Vec<u8>>,
rx: mpsc::UnboundedReceiver<Vec<u8>>,
pending_data: Vec<u8>,
token: CancellationToken,
handshake_rx: Option<oneshot::Receiver<()>>,
}
const MAX_PENDING: usize = 256 * 1024;
const MAX_PENDING: usize = 2 * 1024 * 1024;
impl TcpConnection {
pub fn new(handle: SocketHandle, proxy_addr: String, target_addr: TargetAddress) -> Self {
let (tx_to_proxy, mut rx_from_smol) = mpsc::unbounded_channel::<Vec<u8>>();
pub fn new(handle: SocketHandle, target_addr: TargetAddress, muxer: Muxer) -> Self {
let (tx_to_mux, mut rx_from_smol) = mpsc::unbounded_channel::<Vec<u8>>();
let (tx_to_smol, rx_from_proxy) = mpsc::unbounded_channel::<Vec<u8>>();
let (handshake_tx, handshake_rx) = oneshot::channel();
let token = CancellationToken::new();
let task_token = token.clone();
let stream_id = muxer.next_id();
tokio::spawn(async move {
let mut stream = match TcpStream::connect(&proxy_addr).await {
Ok(s) => {
netrunner_logger::debug!(%handle, "Connected to proxy successfully");
s
}
Err(e) => {
netrunner_logger::debug!(%handle, error = %e, "Failed to connect to proxy");
return;
}
};
// 1. Регистрируем виртуальный стрим
let (v_tx, mut v_rx) = mpsc::channel(1024);
muxer.register_stream(stream_id, v_tx).await;
if let Err(e) = SocksRequest::perform_client_handshake(&mut stream, &target_addr).await
// 2. Отправляем запрос на соединение на удаленный сервер
let connect_payload = target_addr.to_string();
if muxer
.send_to_netwrok(MuxMessage {
stream_id,
frame_type: FrameType::Connect,
data: Bytes::from(connect_payload),
})
.await
.is_err()
{
netrunner_logger::debug!(%handle, error = %e, "SOCKS handshake failed");
muxer.remove_stream(stream_id).await;
return;
}
let _ = handshake_tx.send(());
netrunner_logger::debug!(%handle, "SOCKS handshake successful, starting data bridge");
let (mut reader, mut writer) = stream.into_split();
let first_payload = tokio::time::timeout(Duration::from_secs(10), v_rx.recv()).await;
match first_payload {
Ok(Some(data)) => {
// Успешный SOCKS-ответ сервера имеет код 0x00 во втором байте
if data.len() >= 2 && data[1] == 0x00 {
let _ = handshake_tx.send(()); // Даем отмашку smoltcp, что можно слать данные
} else {
netrunner_logger::warn!(stream_id, "Server rejected TCP connection");
muxer.remove_stream(stream_id).await;
return;
}
}
_ => {
netrunner_logger::error!(stream_id, "Timeout waiting for proxy response");
muxer.remove_stream(stream_id).await;
return;
}
}
// 4. Запускаем мост данных
let to_proxy = async {
while let Some(data) = rx_from_smol.recv().await {
if writer.write_all(&data).await.is_err() {
let msg = MuxMessage {
stream_id,
frame_type: FrameType::Data, // Для TCP используем обычный Data
data: Bytes::from(data),
};
if muxer.send_to_netwrok(msg).await.is_err() {
break;
}
}
};
let from_proxy = async {
let mut buf = [0u8; 65536];
loop {
match reader.read(&mut buf).await {
Ok(0) | Err(_) => break,
Ok(n) => {
if tx_to_smol.send(buf[..n].to_vec()).is_err() {
break;
}
}
while let Some(data) = v_rx.recv().await {
if data.is_empty() {
break;
} // EOF
if tx_to_smol.send(data.to_vec()).is_err() {
break;
}
}
};
@@ -83,21 +101,28 @@ impl TcpConnection {
tokio::select! {
_ = to_proxy => {}
_ = from_proxy => {}
_ = task_token.cancelled() => { netrunner_logger::debug!(%handle, "Task cancelled by Manager"); }
}
// 5. Корректно закрываем стрим на сервере
let _ = muxer
.send_to_netwrok(MuxMessage {
stream_id,
frame_type: FrameType::Close,
data: Bytes::new(),
})
.await;
muxer.remove_stream(stream_id).await;
});
Self {
handle,
state: ConnectionState::Active,
tx: tx_to_proxy,
state: ConnectionState::Handshaking, // Начинаем с ожидания handshake_tx
tx: tx_to_mux,
rx: rx_from_proxy,
pending_data: vec![],
token,
handshake_rx: Some(handshake_rx),
}
}
pub fn tick(&mut self, socket: &mut tcp::Socket) -> bool {
let state = socket.state();
@@ -157,43 +182,48 @@ impl TcpConnection {
}
fn poll_and_process(&mut self, socket: &mut tcp::Socket) {
// 1. Читаем ИЗ виртуального сокета -> В прокси-сервер
if socket.can_recv() {
let mut total_read = 0;
let _ = socket.recv(|data| {
let len = data.len();
if len > 0 {
let _ = self.tx.send(data.to_vec());
if !data.is_empty() {
if self.tx.send(data.to_vec()).is_ok() {
total_read = data.len();
}
}
(len, ())
(total_read, ())
});
}
if !self.pending_data.is_empty() {
if self.pending_data.len() > MAX_PENDING {
netrunner_logger::warn!(%self.handle, "Buffer overflow! Aborting connection.");
socket.abort();
self.token.cancel();
return;
}
// 2. Проверка лимита буфера перед тем, как брать новые данные
if self.pending_data.len() > MAX_PENDING {
netrunner_logger::error!(%self.handle, "TCP Buffer overflow ({} bytes). Dropping connection.", self.pending_data.len());
socket.abort();
self.state = ConnectionState::Closed;
return;
}
// 3. Сбрасываем то, что накопилось в pending_data
if !self.pending_data.is_empty() && socket.can_send() {
match socket.send_slice(&self.pending_data) {
Ok(n) => {
self.pending_data.drain(0..n);
self.pending_data.drain(..n);
}
Err(_) => {}
}
}
if socket.can_send() {
while let Ok(data) = self.rx.try_recv() {
// 4. Читаем новые данные из прокси, ТОЛЬКО если старые ушли
if self.pending_data.is_empty() && socket.can_send() {
if let Ok(data) = self.rx.try_recv() {
match socket.send_slice(&data) {
Ok(n) if n < data.len() => {
self.pending_data = data[n..].to_vec();
break;
self.pending_data.extend_from_slice(&data[n..]);
}
Ok(_) => {}
Err(_) => {
// Если сокет внезапно отказал, сохраняем всё в буфер
self.pending_data = data;
break;
}
}
}
+133 -17
View File
@@ -1,27 +1,143 @@
use crate::connections::dns::DnsHandler;
use crate::connections::ip_store::FakeIpStore;
use smoltcp::iface::SocketHandle;
use smoltcp::socket::udp;
use smoltcp::wire::IpEndpoint;
use std::time::{Duration, Instant};
use tokio::sync::mpsc;
use tokio_util::sync::CancellationToken;
pub struct UdpConnection;
use bytes::Bytes;
use netrunner_core::{
protocol::codec::{frame::FrameType, socks::TargetAddress},
proxy::connection::muxer::{MuxMessage, Muxer},
};
pub struct UdpConnection {
pub handle: SocketHandle,
stream_id: u32,
tx_to_net: mpsc::Sender<MuxMessage>, // Прямой канал кадров
rx_from_net: mpsc::Receiver<Bytes>, // Прямое чтение из муксера
client_endpoint: Option<IpEndpoint>,
last_activity: Instant,
token: CancellationToken,
}
const UDP_TIMEOUT: Duration = Duration::from_secs(60);
// Ограничиваем очередь: для UDP дроп пакета при перегрузке — это норма
const CHANNEL_CAPACITY: usize = 1024;
impl UdpConnection {
pub fn process_incoming(
socket: &mut udp::Socket,
store: &mut FakeIpStore,
dns_handler: &DnsHandler,
) {
while socket.can_recv() {
let (data, metadata) = match socket.recv() {
Ok(res) => res,
Err(_) => break,
pub fn new(handle: SocketHandle, target_addr: TargetAddress, muxer: Muxer) -> Self {
let stream_id = muxer.next_id();
let token = CancellationToken::new();
let task_token = token.clone();
// Канал из tick в асинхронную таску (сразу в формате MuxMessage)
let (tx_to_net, mut rx_from_smol) = mpsc::channel::<MuxMessage>(CHANNEL_CAPACITY);
// Канал из муксера напрямую в tick
let (v_tx, v_rx) = mpsc::channel::<Bytes>(CHANNEL_CAPACITY);
let m_clone = muxer.clone();
tokio::spawn(async move {
m_clone.register_stream(stream_id, v_tx).await;
// 1. Устанавливаем соединение
let _ = m_clone
.send_to_netwrok(MuxMessage {
stream_id,
frame_type: FrameType::UdpConnect,
data: Bytes::from(target_addr.to_string()),
})
.await;
// 2. Слушаем только один канал (на отправку в сеть)
let to_proxy = async {
while let Some(msg) = rx_from_smol.recv().await {
if m_clone.send_to_netwrok(msg).await.is_err() {
break;
}
}
};
let endpoint = metadata.endpoint;
if let Some(response) = dns_handler.handle_query(&data, store) {
netrunner_logger::debug!(to = %endpoint, "Sending DNS response (filtered)");
let _ = socket.send_slice(&response, metadata);
tokio::select! {
_ = to_proxy => {}
_ = task_token.cancelled() => {}
}
// 3. Закрываем стрим
let _ = m_clone
.send_to_netwrok(MuxMessage {
stream_id,
frame_type: FrameType::Close,
data: Bytes::new(),
})
.await;
m_clone.remove_stream(stream_id).await;
});
Self {
handle,
stream_id,
tx_to_net,
rx_from_net: v_rx, // Сохраняем Receiver напрямую
client_endpoint: None,
last_activity: Instant::now(),
token,
}
}
pub fn tick(&mut self, socket: &mut udp::Socket) -> bool {
if self.last_activity.elapsed() > UDP_TIMEOUT {
netrunner_logger::debug!(%self.handle, "UDP Session closed due to timeout");
self.token.cancel();
socket.close();
return false;
}
// 1. Читаем из TUN (приложение -> прокси)
if socket.can_recv() {
while let Ok((data, metadata)) = socket.recv() {
self.client_endpoint = Some(metadata.endpoint);
// Избегаем двойной аллокации, сразу копируем в Bytes
let msg = MuxMessage {
stream_id: self.stream_id,
frame_type: FrameType::UdpData,
data: Bytes::copy_from_slice(data),
};
// try_send не блокирует цикл. Если буфер забит - пакет отбрасывается.
// QUIC мгновенно поймет потерю и адаптирует битрейт видео.
if self.tx_to_net.try_send(msg).is_ok() {
self.last_activity = Instant::now();
}
}
}
// 2. Пишем в TUN (прокси -> приложение)
if socket.can_send() {
if let Some(endpoint) = self.client_endpoint {
// Читаем напрямую из канала муксера, минуя промежуточные таски
while let Ok(data) = self.rx_from_net.try_recv() {
if data.is_empty() {
self.token.cancel(); // Сервер прислал сигнал закрытия
break;
}
match socket.send_slice(&data, endpoint) {
Ok(_) => {
self.last_activity = Instant::now();
}
Err(_) => {
// Буфер smoltcp переполнен
break;
}
}
}
}
}
true
}
}
+21 -9
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@@ -39,26 +39,35 @@ async fn main() -> anyhow::Result<()> {
let config = Config::new(smoltcp::wire::HardwareAddress::Ip);
let mut caps = DeviceCapabilities::default();
caps.max_transmission_unit = 1280;
caps.max_transmission_unit = 1350;
caps.medium = smoltcp::phy::Medium::Ip;
let network = Network::new(
"0.0.0.0".into(),
"127.0.0.1".into(),
8080,
ConnectionRole::Client,
Some(remote_address.clone()),
);
let proxy_ip = network.get_self_local_address();
let network_token = CancellationToken::new();
let net_token_for_spawn = network_token.clone();
tokio::spawn(async move {
info!("Network thread started");
network.run(net_token_for_spawn).await;
});
let mut engine = Engine::new(config, caps, proxy_ip, dns_handler);
info!("Establishing secure tunnel to proxy server...");
let muxer = match network.initialize_client_tunnel(net_token_for_spawn).await {
Ok(m) => m,
Err(e) => {
error!("Failed to establish secure tunnel: {}", e);
// Восстанавливаем роутинг перед выходом
let _ = reset_platform_routing(Some(
&remote_address.split(':').next().unwrap().to_string(),
));
return Err(anyhow::anyhow!("Tunnel initialization failed: {}", e));
}
};
info!("Secure tunnel established, Muxer is ready.");
// Передаем Muxer в Engine
let mut engine = Engine::new(config, caps, dns_handler, muxer);
engine.set_any_ip(true);
engine.set_transparent_mode();
engine.set_default_gateway(Ipv4Addr::new(10, 0, 0, 2));
@@ -69,6 +78,7 @@ async fn main() -> anyhow::Result<()> {
let ctrl_c = tokio::signal::ctrl_c();
tokio::select! {
// Запускаем главный цикл обработки пакетов
res = engine.run(tun_device) => {
error!("Engine loop error: {:?}", res);
},
@@ -77,7 +87,9 @@ async fn main() -> anyhow::Result<()> {
}
}
// Отменяем токен, что завершит фоновые задачи мультиплексора (TunnelEngine)
network_token.cancel();
info!("Restoring system routing...");
let addr: std::net::SocketAddr = remote_address.parse().expect("Invalid address format");
let p_ip = addr.ip().to_string();
+12 -8
View File
@@ -86,7 +86,7 @@ impl SessionManager {
.tun_name("netr0")
.address((10, 0, 0, 1))
.netmask((255, 255, 255, 0))
.mtu(1280)
.mtu(1350)
.up();
})
.expect("Failed to init TUN")
@@ -104,7 +104,7 @@ impl SessionManager {
let config = Config::new(smoltcp::wire::HardwareAddress::Ip);
let mut caps = DeviceCapabilities::default();
caps.max_transmission_unit = 1280;
caps.max_transmission_unit = 1350;
caps.medium = smoltcp::phy::Medium::Ip;
let network = Network::new(
@@ -113,18 +113,22 @@ impl SessionManager {
ConnectionRole::Client,
Some(remote_address.clone()),
);
let proxy_ip = network.get_self_local_address();
tokio::spawn(async move {
network.run(net_token).await;
});
let muxer = match network.initialize_client_tunnel(net_token).await {
Ok(m) => m,
Err(e) => {
error!("Failed to establish secure tunnel to server: {}", e);
return;
}
};
let mut engine = Engine::new(config, caps, proxy_ip, dns_handler);
info!("Secure tunnel established, Muxer is ready.");
let mut engine = Engine::new(config, caps, dns_handler, muxer);
engine.set_any_ip(true);
engine.set_transparent_mode();
engine.set_default_gateway(Ipv4Addr::new(10, 0, 0, 2));
engine.activate();
let cancel_token_for_engine = cancel_token.clone();
tokio::spawn(async move {
+134 -42
View File
@@ -1,9 +1,9 @@
use netrunner_core::protocol::codec::socks::TargetAddress;
use netrunner_core::{protocol::codec::socks::TargetAddress, proxy::connection::muxer::Muxer};
use netrunner_logger::{debug, info, warn};
use smoltcp::{
iface::{SocketHandle, SocketSet},
socket::{AnySocket, icmp, tcp, udp},
wire::{IpListenEndpoint, IpProtocol, Ipv4Packet, TcpPacket},
wire::{IpListenEndpoint, IpProtocol, Ipv4Packet, TcpPacket, UdpPacket},
};
use std::{collections::HashMap, time::Instant as StdInstant};
@@ -14,25 +14,25 @@ use crate::connections::{
pub struct ConnectionManager {
last_activity: HashMap<SocketHandle, StdInstant>,
active_tcp_sessions: HashMap<SocketHandle, TcpConnection>,
_active_udp_sessions: HashMap<SocketHandle, UdpConnection>,
active_udp_sessions: HashMap<SocketHandle, UdpConnection>,
dns_handler: DnsHandler,
fake_ip_store: FakeIpStore,
proxy_ip: String,
failed_until: HashMap<SocketHandle, StdInstant>,
sockets_to_remove: Vec<SocketHandle>,
muxer: Muxer,
}
impl ConnectionManager {
pub fn new(ip: String, dns_handler: DnsHandler) -> Self {
pub fn new(dns_handler: DnsHandler, muxer: Muxer) -> Self {
Self {
last_activity: HashMap::new(),
active_tcp_sessions: HashMap::new(),
_active_udp_sessions: HashMap::new(),
proxy_ip: ip,
active_udp_sessions: HashMap::new(),
fake_ip_store: FakeIpStore::new(),
failed_until: HashMap::new(),
dns_handler,
sockets_to_remove: Vec::new(),
muxer,
}
}
pub fn start_listening(&mut self, socket_set: &mut SocketSet) {
@@ -134,7 +134,7 @@ impl ConnectionManager {
}
info!(%handle, "New TCP session established for target: {:?}", target);
let conn = TcpConnection::new(handle, self.proxy_ip.clone(), target);
let conn = TcpConnection::new(handle, target, self.muxer.clone());
self.active_tcp_sessions.insert(handle, conn);
}
@@ -152,7 +152,54 @@ impl ConnectionManager {
fn handle_udp(&mut self, handle: SocketHandle, socket: &mut udp::Socket) {
self.last_activity.insert(handle, StdInstant::now());
UdpConnection::process_incoming(socket, &mut self.fake_ip_store, &self.dns_handler);
let local_port = socket.endpoint().port;
// 1. ЛОКАЛЬНЫЙ DNS РЕЗОЛВЕР (FakeIP)
if local_port == 53 {
while socket.can_recv() {
let (data, meta) = match socket.recv() {
Ok(res) => res,
Err(_) => break,
};
// Передаем запрос в наш Fake DNS
if let Some(response) = self.dns_handler.handle_query(data, &mut self.fake_ip_store)
{
netrunner_logger::debug!(to = %meta.endpoint, "Sending DNS response (FakeIP/Filtered)");
let _ = socket.send_slice(&response, meta);
}
}
return; // Дальше не идем, для DNS сессии не нужны
}
// 2. ПРОКСИРУЕМЫЙ UDP (Игры, звонки и т.д.)
if socket.is_open() && !self.active_udp_sessions.contains_key(&handle) {
let endpoint = socket.endpoint();
let target = match endpoint.addr {
Some(smoltcp::wire::IpAddress::Ipv4(ipv4_addr)) => {
TargetAddress::Ipv4(std::net::Ipv4Addr::from(ipv4_addr), endpoint.port)
}
Some(smoltcp::wire::IpAddress::Ipv6(ipv6_addr)) => {
TargetAddress::Ipv6(std::net::Ipv6Addr::from(ipv6_addr), endpoint.port)
}
None => {
netrunner_logger::warn!(%handle, "UDP socket endpoint has no IP address bound");
return;
}
};
netrunner_logger::info!(%handle, target = %target, "New UDP proxied session established");
let conn = UdpConnection::new(handle, target, self.muxer.clone());
self.active_udp_sessions.insert(handle, conn);
}
if let Some(conn) = self.active_udp_sessions.get_mut(&handle) {
if !conn.tick(socket) {
self.sockets_to_remove.push(handle);
self.active_udp_sessions.remove(&handle);
}
}
}
fn handle_icmp(&mut self, handle: SocketHandle, socket: &mut icmp::Socket) {
@@ -187,45 +234,77 @@ impl ConnectionManager {
let Ok(ip_packet) = Ipv4Packet::new_checked(packet) else {
return;
};
if ip_packet.next_header() != IpProtocol::Tcp {
return;
};
let Ok(tcp_packet) = TcpPacket::new_checked(ip_packet.payload()) else {
return;
};
if tcp_packet.syn() && !tcp_packet.ack() {
let dst_port = tcp_packet.dst_port();
let dst_addr = ip_packet.dst_addr();
if !self.has_active_session(socket_set, dst_addr.into(), dst_port) {
debug!(target: "netrunner", "Dynamic TCP: Creating socket for {}:{}", dst_addr, dst_port);
let mut socket = Self::create_dynamic_tcp_socket(dst_port);
let endpoint = IpListenEndpoint {
addr: Some(dst_addr.into()),
port: dst_port,
match ip_packet.next_header() {
IpProtocol::Tcp => {
let Ok(tcp_packet) = TcpPacket::new_checked(ip_packet.payload()) else {
return;
};
if let Ok(_) = socket.listen(endpoint) {
socket_set.add(socket);
if tcp_packet.syn() && !tcp_packet.ack() {
let dst_port = tcp_packet.dst_port();
let dst_addr = ip_packet.dst_addr();
if !self.has_active_tcp_session(socket_set, dst_addr.into(), dst_port) {
debug!(target: "netrunner", "Dynamic TCP: Creating socket for {}:{}", dst_addr, dst_port);
let mut socket = Self::create_dynamic_tcp_socket(dst_port);
let endpoint = IpListenEndpoint {
addr: Some(dst_addr.into()),
port: dst_port,
};
if let Ok(_) = socket.listen(endpoint) {
socket_set.add(socket);
}
}
}
}
IpProtocol::Udp => {
let Ok(udp_packet) = UdpPacket::new_checked(ip_packet.payload()) else {
return;
};
let dst_port = udp_packet.dst_port();
let dst_addr = ip_packet.dst_addr();
// Игнорируем широковещательный мусор
if dst_port == 0 || dst_port == 137 || dst_port == 138 {
return;
}
if !self.has_active_udp_session(socket_set, dst_addr.into(), dst_port) {
netrunner_logger::debug!(target: "netrunner", "Dynamic UDP: Creating socket for {}:{}", dst_addr, dst_port);
let mut socket = Self::create_dynamic_udp_socket(dst_port);
let endpoint = IpListenEndpoint {
addr: Some(dst_addr.into()),
port: dst_port,
};
if let Ok(_) = socket.bind(endpoint) {
socket_set.add(socket);
}
}
}
_ => {}
}
}
fn create_udp_socket<'a>() -> udp::Socket<'a> {
const BUF_SIZE: usize = 1024 * 64;
const PACKET_COUNT: usize = 128;
fn create_dynamic_udp_socket<'a>(port: u16) -> udp::Socket<'a> {
// Для QUIC (443) выделяем жирный буфер, для остального - умеренный
let (buf_size, packet_count) = match port {
443 => (1024 * 1024, 512), // 1MB буфер, 512 метаданных для пакетов
_ => (128 * 1024, 128), // 128KB для обычного трафика
};
udp::Socket::new(
udp::PacketBuffer::new(
vec![udp::PacketMetadata::EMPTY; PACKET_COUNT],
vec![0; BUF_SIZE],
vec![udp::PacketMetadata::EMPTY; packet_count],
vec![0; buf_size],
),
udp::PacketBuffer::new(
vec![udp::PacketMetadata::EMPTY; PACKET_COUNT],
vec![0; BUF_SIZE],
vec![udp::PacketMetadata::EMPTY; packet_count],
vec![0; buf_size],
),
)
}
@@ -238,7 +317,7 @@ impl ConnectionManager {
icmp::Socket::new(icmp_rx_buffer, icmp_tx_buffer)
}
fn has_active_session(
fn has_active_tcp_session(
&self,
socket_set: &SocketSet,
dst_addr: smoltcp::wire::IpAddress,
@@ -256,6 +335,23 @@ impl ConnectionManager {
false
}
fn has_active_udp_session(
&self,
socket_set: &SocketSet,
dst_addr: smoltcp::wire::IpAddress,
dst_port: u16,
) -> bool {
for (_, socket) in socket_set.iter() {
if let Some(udp) = udp::Socket::downcast(socket) {
let endpoint = udp.endpoint();
if endpoint.addr == Some(dst_addr) && endpoint.port == dst_port {
return true;
}
}
}
false
}
pub fn cleanup(&mut self, socket_set: &mut SocketSet) {
for handle in self.sockets_to_remove.drain(..) {
debug!(%handle, "Memory free: removing socket from set");
@@ -264,12 +360,8 @@ impl ConnectionManager {
self.failed_until.remove(&handle);
}
}
pub fn setup_sockets(n_udp: usize, n_icmp: usize) -> SocketSet<'static> {
let mut sockets = SocketSet::new(Vec::with_capacity(n_udp + n_icmp + 10));
for _ in 0..n_udp {
sockets.add(Self::create_udp_socket());
}
pub fn setup_sockets(n_icmp: usize) -> SocketSet<'static> {
let mut sockets = SocketSet::new(Vec::with_capacity(256));
for _ in 0..n_icmp {
sockets.add(Self::create_icmp_socket());
+4 -4
View File
@@ -1,3 +1,4 @@
use netrunner_core::proxy::connection::muxer::Muxer;
use smoltcp::iface::PollResult;
use smoltcp::time::Instant;
use smoltcp::wire::{IpAddress, IpCidr};
@@ -31,7 +32,6 @@ pub struct Engine {
device: VirtTunDevice,
to_smoltcp_tx: UnboundedSender<TokenBuffer>,
from_smoltcp_rx: Option<UnboundedReceiver<TokenBuffer>>,
avail: Arc<AtomicBool>,
}
@@ -39,16 +39,16 @@ impl Engine {
pub fn new(
config: Config,
caps: DeviceCapabilities,
ip: String,
dns_handler: DnsHandler,
muxer: Muxer,
) -> Self {
let now = Engine::current_time();
let (mut device, to_smoltcp_tx, from_smoltcp_rx, avail) = VirtTunDevice::new(caps);
let interface = Interface::new(config, &mut device, now);
let socket_set = ConnectionManager::setup_sockets(64, 4);
let manager = ConnectionManager::new(ip, dns_handler);
let socket_set = ConnectionManager::setup_sockets(4);
let manager = ConnectionManager::new(dns_handler, muxer);
Self {
interface,