fix: stabilize tunnel downloads (deadlock, stuck-consumer eviction, real diagnostics)
Downloads were dying and stalling under real network conditions. Root causes fixed in the muxer's stream-delivery path: - dispatch_to_local held a DashMap Ref across a nested remove_stream call, self-deadlocking the leg's reader task whenever a stream's backlog needed eviction — permanently losing a tokio worker thread per occurrence. - Eviction now runs off the hot path entirely, in a periodic background reaper, and only fires when a stream is both over its byte budget AND has made no delivery progress for an RTT-adaptive grace window (was a flat 300ms then 5s, which killed merely-slow-but-alive consumers). - The server never told the client when a bridge ended normally (only on failed connect), leaving the client's virtual TCP socket stuck in CloseWait for a full idle timeout and slowing the whole engine loop. - The client's upload path silently dropped in-flight chunks when all tunnel legs were briefly down instead of pausing and retrying like the server bridge already did. - Tried end-to-end credit-based flow control for the download producer; reverted the enforcement (kept the dormant frame/API) after it proved worse than the pre-existing local channel backpressure — RTT-coupled pauses produced burst-then-stall downloads and jitter/ping spikes on the shared physical leg. - Server-side diagnostics snapshot was a stub (always-empty tunnel state, misleading placeholder trigger); now aggregates real per-session Muxer metrics from the SessionManager. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
@@ -700,6 +700,7 @@ impl Engine {
|
||||
global_min_rtt_ms: 0,
|
||||
active_legs: vec![],
|
||||
total_streams: 0,
|
||||
session_count: 0,
|
||||
});
|
||||
|
||||
DiagnosticsSnapshot {
|
||||
|
||||
Reference in New Issue
Block a user