Files
netrunner-proxy/core/src/net/connection/handler.rs
T
2026-04-01 19:25:58 +07:00

176 lines
6.8 KiB
Rust

use std::sync::Arc;
use bytes::Bytes;
use netrunner_logger::{debug, error, info, warn};
use crate::{
net::{
connection::{
bridge::{run_tcp_bridge, run_udp_bridge},
connection::ConnectionRole,
muxer::Muxer,
},
network::NetworkConfig,
},
nrxp::{Frame, FrameType},
};
pub(crate) struct StreamHandler {
muxer: Arc<Muxer>,
role: ConnectionRole,
}
impl StreamHandler {
pub(crate) fn new(muxer: Arc<Muxer>, role: ConnectionRole) -> Self {
Self { muxer, role }
}
pub(crate) async fn handle(&self, frame: Frame) {
let stream_id = frame.header.stream_id;
info!(
stream_id,
"📥 [Tunnel] Received frame: {:?}", frame.header.frame_type
);
match frame.header.frame_type {
FrameType::Connect => self.on_connect(stream_id, frame.payload).await,
FrameType::UdpConnect => self.on_udp_connect(stream_id, frame.payload).await,
FrameType::Data => self.on_data(stream_id, frame.payload).await,
FrameType::UdpData => self.on_udp_data(stream_id, frame.payload).await,
FrameType::Close => self.on_close(stream_id).await,
_ => debug!(stream_id, "Unhandled frame type"),
}
}
async fn on_connect(&self, stream_id: u32, payload: Bytes) {
let target_str = String::from_utf8_lossy(&payload).to_string();
if self.role == ConnectionRole::Server {
info!(stream_id, target = %target_str, "🌐 [TCP] Request to establish remote connection");
let muxer = self.muxer.clone();
let (v_tx, v_rx) =
tokio::sync::mpsc::channel(NetworkConfig::global().tcp_stream_capacity);
muxer.register_stream(stream_id, v_tx);
tokio::spawn(async move {
let start = std::time::Instant::now();
info!(
stream_id,
"⏳ [TCP Worker] Attempting connection to {}", target_str
);
let connect_res = tokio::time::timeout(
std::time::Duration::from_secs(7),
tokio::net::TcpStream::connect(&target_str),
)
.await;
match connect_res {
Ok(Ok(stream)) => {
let elapsed = start.elapsed();
info!(stream_id, target = %target_str, "✅ [TCP] Established in {:?}. Starting bridge.", elapsed);
let (r, w) = stream.into_split();
run_tcp_bridge(stream_id, r, w, muxer.clone(), v_rx).await;
info!(stream_id, "🔚 [TCP Worker] Bridge task finished");
Self::close_stream(&muxer, stream_id).await;
}
Ok(Err(e)) => {
error!(stream_id, target = %target_str, error = %e, "❌ [TCP] Connection failed");
Self::close_stream(&muxer, stream_id).await;
}
Err(_) => {
error!(stream_id, target = %target_str, "⏰ [TCP] Connection timeout (DNS or IP unreachable)");
Self::close_stream(&muxer, stream_id).await;
}
}
});
} else {
info!(stream_id, "📲 [TCP] Dispatching payload to local stack");
self.muxer.dispatch_to_local(stream_id, payload).await;
}
}
async fn on_udp_connect(&self, stream_id: u32, payload: Bytes) {
let target_str = String::from_utf8_lossy(&payload).to_string();
if self.role == ConnectionRole::Server {
info!(stream_id, target = %target_str, "🚀 [UDP] Request to establish remote bridge");
let muxer = self.muxer.clone();
let (v_tx, v_rx) =
tokio::sync::mpsc::channel(NetworkConfig::global().udp_stream_capacity);
muxer.register_stream(stream_id, v_tx);
tokio::spawn(async move {
info!(
stream_id,
"⏳ [UDP Worker] Binding socket for {}", target_str
);
let socket_res = tokio::net::UdpSocket::bind("[::]:0").await;
let socket = match socket_res {
Ok(s) => s,
Err(e) => {
warn!(
stream_id,
"⚠️ [UDP] IPv6 bind failed, falling back to IPv4: {}", e
);
tokio::net::UdpSocket::bind("0.0.0.0:0")
.await
.expect("UDP bind fail")
}
};
match socket.connect(&target_str).await {
Ok(_) => {
let local = socket.local_addr().unwrap();
let remote = socket.peer_addr().unwrap();
info!(
"✅ [UDP {}] Socket ready. Local: {}, Remote: {}. Starting bridge.",
stream_id, local, remote
);
run_udp_bridge(stream_id, socket, muxer, v_rx).await;
info!(stream_id, "🔚 [UDP Worker] Bridge task finished");
}
Err(e) => {
error!(stream_id, target = %target_str, error = %e, "❌ [UDP] Target connect failed");
Self::close_stream(&muxer, stream_id).await;
}
}
});
} else {
info!(
stream_id,
"📲 [UDP] Dispatching connection payload to local stack"
);
self.muxer.dispatch_to_local(stream_id, payload).await;
}
}
async fn on_data(&self, stream_id: u32, payload: Bytes) {
// Здесь info может быть избыточным при большой нагрузке, но для отладки полезно
debug!(stream_id, "📦 [TCP Data] Size: {} bytes", payload.len());
self.muxer.dispatch_to_local(stream_id, payload).await;
}
async fn on_udp_data(&self, stream_id: u32, payload: Bytes) {
debug!(stream_id, "📦 [UDP Data] Size: {} bytes", payload.len());
self.muxer.dispatch_to_local(stream_id, payload).await;
}
async fn on_close(&self, stream_id: u32) {
info!(stream_id, "🏁 [Close] Received close signal for stream");
self.muxer.remove_stream(stream_id);
}
async fn close_stream(muxer: &Muxer, stream_id: u32) {
info!(
stream_id,
"📡 [Control] Sending CLOSE signal to remote peer"
);
let _ = muxer.send_control(stream_id, FrameType::Close, Bytes::new());
muxer.remove_stream(stream_id);
}
}